I love Kickstarter. I think that’s clear to people who know me by now? I love it. There’s a dude named Brad Muir and he works at Double Fine and I love the games they make, so much. But before Kickstarter, every time a Double Fine game came out I was a little worried it would be their last,…
“Pranks, such as the infamous stapler in jello, are a way to reclaim agency. They function as a kind of ritual or public event. They allow us to change something about the state of the world, however temporarily.”—‘The Social Contract Put at Play’ at Lift12 – Hubbub
So, Richard Lemarchand is leaving Naughty Dog to teach and do experimental games research. I must say I’m excited about this. Richard is one of the brightest persons in this industry, and we need his insight and ideas more than ever.
“In games, however, the industrial sector has been mono-maniacally obsessed with farming teenage boys to the extent that the large media corporations with a stake in games were so far removed from a fair understanding of the audience that they allowed the mass market sector (currently serviced by social gaming companies, Nintendo and Apple) to lie fallow for decades. This was pure commercial incompetence, and I would argue that the failure to invest in arthouse games is exactly the same kind of manifest incompetence.”—ihobo: Comments: Creative Medium vs. Industry