November 2012
1 post
Nov 19th
13,975 notes
July 2012
1 post
Tiny Game Design Tool →
Here is a small game design tool I made for fun. It can be printed and folded into a small booklet. You can carry it around with you and write your idea down when you’re inspired. After following the simple six steps you will have a tasklist which hopefully will get you to a complete prototype in just 10 days. It’s part a silly experiment, part a design tool, part a motivational...
Jul 19th
May 2012
5 posts
“Design is a plan, a blueprint. To design is to enact that plan. Design is a...”
– Fez’s Phil Fish on where games fit between art and design
May 25th
May 25th
“An avatar is a tool both for acting on the world and for perceiving it.”
– Steve Swink [from Game Feel]
May 20th
“Pranks, such as the infamous stapler in jello, are a way to reclaim agency. They...”
– ‘The Social Contract Put at Play’ at Lift12 – Hubbub
May 9th
The Pros and Cons of Being Indie →
A great reflection on what indie does mean and why this label, although fuzzy, is indeed pretty useful.
May 6th
April 2012
3 posts
Gamasutra - News - Lemarchand leaves Naughty Dog... →
So, Richard Lemarchand is leaving Naughty Dog to teach and do experimental games research. I must say I’m excited about this. Richard is one of the brightest persons in this industry, and we need his insight and ideas more than ever. Good luck, Rich, these are exciting times.
Apr 30th
“It’s hard to see how they could make Star Wars any gayer, unless they gave...”
– Charlie Brooker: Some people are gay in space. Get over it | Comment is free | The Guardian
Apr 19th
1 note
“In games, however, the industrial sector has been mono-maniacally obsessed with...”
– ihobo: Comments: Creative Medium vs. Industry
Apr 11th
1 note
December 2011
1 post
Gamasutra - News - Opinion: Game Thinking →
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Dec 28th
November 2011
3 posts
Nov 20th
10 notes
The Jones Report: Dear Games: Please Stop Trying... →
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Nov 15th
Nov 10th
13 notes
October 2011
2 posts
Oct 31st
2 notes
Oct 12th
1 note
September 2011
2 posts
Sep 12th
1 note
Sep 7th
2 notes
August 2011
2 posts
Aug 15th
Aug 7th
2 notes
July 2011
4 posts
Jul 26th
Jul 10th
Jul 5th
Jul 3rd
1 note
June 2011
4 posts
Jun 22nd
2 notes
Jun 17th
Jun 17th
Jun 12th
May 2011
2 posts
May 19th
May 18th
2 notes
April 2011
3 posts
Apr 27th
2 notes
SteamBirds: Survival – By the Numbers » Andy Moore →
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Apr 6th
The Full Spelunky on Spelunky →
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Apr 5th
March 2011
4 posts
Mar 22nd
2,380 notes
Gamasutra - News - Opinion: The Mugglification Of... →
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Mar 21st
Mar 15th
3 notes
Mar 4th
February 2011
5 posts
Feb 24th
1 note
Feb 16th
Feb 9th
Feb 9th
3 notes
Feb 2nd
January 2011
6 posts
Jan 24th
Jan 14th
1 note
Jan 14th
6 notes
Jan 8th
Jan 7th
Jan 6th
December 2010
4 posts
“Creating an infographics is no longer just a matter of making data visual....”
– Newsgames
Dec 24th
Dec 23rd
3 notes